March 26, 2015
March 26, 2015
February 26, 2015
As the next phase of COA development takes into consideration the evaluations and analysis made at the previous stage, one can see that even the single mistake made on the second step can lead to the chain reaction endangering the whole operation. Wargaming stage will definitely elaborate wrong scenarios on the basis of mistakes made at the second level. The final result of the mistakes made while mission analysis can lead to the development of incorrect plan or order and fail the mission. Thus, it is crucial to analyse each data and step carefully as the failure on this stage can result in tragic consequences.
February 3, 2015
December 29, 2014
The manual war gaming has three types: deliberate timeline analysis, operational phasing, and critical events/sequence of essential tasks. All of the methods have their positive and negative sides. Deliberate timeline analysis stands for evaluation the tasks on following them on day-by-day basis. This type of war gaming usually takes a big amount of time, though it is the most detailed form of the manual war gaming. The main con of this method is in the big period of time requiring for its performance. The strongest side of it is in the capability to reveal the situation in details which will insist the forces to play the most relevant scenarios of the problems.
November 28, 2014
Each step taken by the forces in the process of planning is crucial, though there is the phase which connects all the steps and influence significantly on the plan development and its implementation. The most complex and the as the result, the most difficult within all steps is mission analysis. The mistakes made at this level can result to the failure of the whole mission. Incorrect analysis and evaluation of facts will result in improper COA development and trigger drastic changes on the following steps.
November 21, 2014
One of the variants combining previous two scenarios can be the following. It is possible to get to the Platero, where both the forces and the rescued prisoners can get medical help, food, and water. Not to endanger the liberated people and the troops, it is a possibility to stay there until the 6th Army can rescue the mission. Such variant can put in danger local people, thus it is necessary to evacuate the civilians before the Japanese can reorganize and attack Platero. However, the additional people will be required to secure the camp and provide proper defense.
November 19, 2014
November 17, 2014
November 14, 2014
This phase has to be adapted to the particular situation or campaign to assist the next phase of deployment the forces. The following level is called deter. The purpose of this step is to minimize the possible actions of the enemy and to show the capabilities of one’s own forces. At this level it is crucial to prepare employment and deployment of the forces if the deterrence is not successful which transit this step to the next phase of seize initiative. This phase is responsible for maintenance of the aggressive operations and preparing for the operations required strategic decisions. This phase prepares for the next step of domination by using offensive combat forces for example, to occupy the place of the enemies’ dislocation.
November 12, 2014
Operational phasing is used for dividing Course of Action (COA) for several logical steps according to the aim of each of them. There are also pros and cons of this method, though phasing is the most commonly used method for the manual war gaming. This method already has the templates according to which all operations can be divided into phases and can be applied to almost all the operations. It also requires less time than the deliberate timeline analysis. However, it is less detailed and determined phases so not always can be implemented accordingly due to the specificity of the mission or situation.